Xcode debugging / Instruments: See all pointers to an object

I just started working on a relatively complex project, and have discovered a bug. When the user logs out, the view controllers are still allocated behind the login view controller. They continue responding to rotation events, etc. I have set the controller tonilupon logout, but it's still responding, which indicates that some other object still has a pointer to it. (This project has ARC enabled.)

Pre-ARC I could likelysolve this by overridingretain:

- (id) retain
    // Break here to see who is retaining me.
    return [super retain];

How can I use the Xcode debugging tools to select an object and list all the other objects that point to it? Is there a better approach than simply hunting through all the code?

The Instruments Heapshot Analysis tool was the best thing I could find for this purpose.This article provides a more complete tutorial, but the basic steps are:

  1. SelectProduct->Profile. Choose theAllocationsInstrument.
  2. On the left, press theMark Heapbutton before/after significant events. In my case, this was before login, after login, and after logout.
  3. Search through the Heapshot for the class you're looking for.
  4. Press the disclosure triangle to see its memory address(es).
  5. Press the arrow to the right of a memory address to see its responsible caller (it appears in the rightmost column.)

If someone else writes up a more thorough explanation, or can offer any related lldb commands, I'm happy to mark your answer as correct.

As of Xcode 8 you can use the Debug Memory Graph:

Run your app and look at the navigator at the bottom of the screen. You should see a set of three connected circles:

Xcode debugging / Instruments: See all pointers to an object

Navigate to wherever so that your object is allocated in memory and then tap on this icon. It should pause your app and a graph should pop up on your Xcode screen. Now, on the left side of the screen you can see a list of objects. Find the object you want to see all the pointers to and click on it. Now you should see all the pointers to this object. You can expand these branches by tapping on the two arrows that on the nodes at the left end of the branches. The graph should look something like this:

Xcode debugging / Instruments: See all pointers to an object

This saved me literally days of work. It's an extremely useful tool. I hope it helps someone else too.

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